10 Funny Moments in Granny the Horror Game || Experiments With Granny

Photo Courtesy: 2K Games; Naughty Dog; Capcom; Scott Cawthon/Clickteam LLC United states

At that place'due south something about the horror genre and the medium of video games that gels so well. That "something" is probably the interactivity — the sense that you lot have control of the situation that's unfolding. It is survival horror, after all. Different a picture show, yous're not cursing out the protagonist for beingness unable to open a door while a threat looms backside them. Instead, yous are that key-fumbling character.

Steeped in atmosphere; stocked with jump-scares that transport actual jolts through your controller; and mired in that claustrophobic feeling that comes with beingness "stuck" in the boundaries of a world on your screen, horror games are incredibly fun to play. Well, the skilful ones are a nail, anyway — sometimes literally.

From the haunted animatronics of 5 Nights at Freddy'southward to the screeching, zombie-similar Clickers of The Concluding of Us, the lurking terrors in these titles help to brand these video games some of the horror genre's best offerings.

Five Nights at Freddy's

Simple in concept just full of bone-spooky moments, Scott Cawthon's Five Nights at Freddy'due south (FNaF) quickly became a bona fide horror archetype when information technology debuted on August 8, 2014. And, honestly, an all-out phenomenon with gamers of all ages. The bespeak-and-click game also striking information technology big in the "Let's Play" customs, with YouTubers and Twitch users streaming FNaF in huge numbers.

When they say "employees only" in 5 Nights at Freddy's, it's best to heed. Photograph Courtesy: IMDb

So, what'south V Nights at Freddy's about? Well, you play as a security baby-sit who's tasked with working the graveyard shift at Freddy Fazbear's Pizza — a creepy sendup of Chuck East. Cheese, complete with the animatronic, music-playing animals. The only divergence? The mechanized musicians in Freddy's come to life at nighttime and stalk the halls, hungry for homicide. And survival is not a piece of block — or, er, slice of pizza.

As of belatedly, gamers have been fawning over Lady Dimitrescu, the hat-wearing, cult member and mass murder-turned-cannibal who came to define 2021's Resident Evil Village. And while Lady Dimitrescu's star power can't be denied, a different entry in Capcom's tried-and-sometimes-true survival horror series takes the top spot.

Leon finds himself surrounded by infected villagers in Resident Evil iv. Photograph Courtesy: Capcom

Resident Evil four (RE4) is zilch brusque of a masterpiece. Since its initial release on the GameCube in 2005, it has been ported and remastered time and time again — and for good reason. Here, you lot play equally Resident Evil regular Leon S. Kennedy, a special agent (with enviable hair) who's tasked with rescuing the president'south daughter, Ashley Graham, from a sinister cult.

In true RE fashion, the game gives united states zombie-similar villains; instead of the series' ever-present T-virus, we battle the parasite-spawned Plaga. Throughout the game, y'all'll square off against Plaga-infected villagers, chainsaw-wielding sisters, and spike-riddled monsters that are fittingly called Iron Maidens and other baroque bio-weapons.

"Ashley — nosotros're non in Raccoon City anymore!" | Leon and Ashley in Resident Evil iv. Photo Courtesy: Capcom

For me, part of RE4's thrill comes from the fact that y'all have to stand notwithstanding to shoot. That'south correct — there's no running-and-gunning here. At times that tin can be a source of frustration, for sure, but, for the most part, it just makes space for heart-pounding dashes to fleeting safety.

Plus, this installment in the Resident Evil franchise features fan-favorite grapheme Ada Wong and introduced us to the strangely memorable "What are ya sellin'?" cloak-wearing Merchant.

Eternal Darkness: Sanity's Requiem

While Metallic Gear Solid's Psycho Mantis boss fight held the title of "best psychological horror moment in gaming" for a scrap, it'southward safe to say that Eternal Darkness dethrones Hideo Kojima'south well-executed moment of terror. Developed by Silicon Knights, the game follows Alexandra Roivas, a college grad who, following her grandfather's death, discovers a foreign tome in his Rhode Island mansion.

Alexandra giving off Buffy the Vampire Slayer energy in Eternal Darkness: Sanity'south Requiem. Photo Courtesy: Silicon Knights

This book transports you across many centuries, into the lives of 12 chosen characters who accept all been touched by an arcane and aboriginal evil. That kind of time-bending narrative is compelling, for certain, just what really sets Eternal Darkness apart is its sanity meter — an onscreen bar that monitors your level of unhingedness.

If your sanity drops, yous'll notice foreign (and frequently bloody) things start happening to your character — just those things turn out to be hallucinations… Needless to say, the game keeps you lot on the edge of your seat equally you lot outset questioning Eternal Darkness' invented reality and your perception of it.

Until Dawn

You lot might recognize the survival horror striking Until Dawn as that game that stars the likes of Oscar- and Emmy-winner Rami Malek (Mr. Robot) and Hayden Panettiere (Heroes, Scream iv), and that's certainly one of its hallmarks. Released early on on in the PlayStation 4'southward life cycle, Supermassive Games' hit saw recognizable actors providing the voices and full motion-capture (mo-cap) performances for characters who looked quite a fleck like them.

"Uh, did you lot hear that?" | A still from Until Dawn. Photograph Courtesy: Supermassive Games

While mo-cap isn't anything new in gaming, the level of artistry hither takes things to the next level. But the performances aren't the BAFTA-winning game's only merits. Until Dawn revolves effectually a group of teenagers who head to a cabin on elevation of a hard-to-access snowy mount to commemorate — what else? — the one-year anniversary of their friend'south disappearance in the woods surrounding the cabin.

The choose-your-ain-take a chance style of gameplay ways that there are many, many different outcomes; in some playthroughs, all of the characters volition get in until dawn, while, in others, merely a handful survive. It makes for an incredibly tense experience. If you're a horror fan in general, you'll exist delighted by the archetypal characters and the unmistakable genre tropes that Until Dawn seamlessly weaves together.

Dead by Daylight

Behavior Interactive's Dead by Daylight is a multiplayer survival horror game that pits players against each other in an all-out battle for survival. The catch? It'southward a 4 vs. one feel: a team of Survivors tries to escape the clutches of the Killer. Information technology'due south like a bloodier, more slasher-next version of Among United states, to a degree.

Ever wanted to be office of a slasher film? Expressionless past Daylight is your risk. Photo Courtesy: Beliefs Interactive

In addition to avoiding the Killer, the Survivors must escape the "Killing Footing", only that can be a bit challenging since the game map changes each time you lot play. Of course, that also adds to the frenetic fun. Expressionless By Daylight also leverages perspective to its reward. While the Killer plays in first-person, really adding to the thrill, the Survivors are given a better sense of their surroundings past playing the game in a 3rd-person point-of-view (POV).

Silent Hill ii

Much similar Resident Evil, Silent Colina is an incredibly influential survival horror series. Simply, dissimilar my feel swiping through Resident Evil's library of games, I had very little trouble selecting which Silent Hill game would brand the list. Not only is Silent Hill two far-and-away the best in its franchise, but it's too i of the best video games of all fourth dimension.

A totally normal twenty-four hour period in Silent Hill, U.S.A. Photo Courtesy: Konami

Seriously, if someone doesn't remember games tin can be considered art, evidence them this i. (Also, show them Journey and The Final of Us II and Halo and — I could get on and on.) Creators take discussed their influences, which range from Fyodor Dostoevsky's novel Crime and Penalisation to the films of David Lynch, Alfred Hitchcock and David Fincher.

Silent Hill 2 follows James Sunderland, a widower who travels to the titular boondocks to reunite with his dead wife; a letter tells him that she's at that place, waiting for him. What'due south smashing about this game, and what made it stand up out in 2001, is its focus on the characters' psychology. Instead of cults or zombies, you lot get something more inherently intimate — but no less haunting.

BioShock

Ready in the underwater metropolis of Rapture, Bioshock is another example of a game that's Art™. The retro-futuristic, dystopian striking is too creator Ken Levine's magnum opus of sorts — particularly when played alongside BioShock 2 and BioShock: Infinite, which aggrandize the world and its story in very compelling ways. Plus, BioShock borrows elements from a agglomeration of gameplay genres — role-playing games (RPGs), first-person shooters, survival horror.

Big Daddy — too known equally Mr. Bubbles — attacks with its terrifying drill arm. Photo Courtesy: 2K Games

The game pulls quite a bit from 20th-century thinkers — folks like George Orwell and Aldous Huxley, but also Ayn Rand, who serves as the antagonist'south namesake — and is set in 1960. The player character, Jack, survives a airplane crash, merely to detect a terminus that leads to Rapture, an isolated utopia built by business magnate Andrew Ryan. But in edifice Rapture, Ryan likewise unearthed a substance known equally ADAM; when ingested, it grants superhuman abilities, merely it tin likewise result in mental decline.

Needless to say, the Rapture that Jack stumbles into is total of deadly, unhinged enemies, including BioShock's iconic Big Daddies — immense monsters in diving suits with drill arms. BioShock has one of the greatest "twists" in gaming history; we won't spoil information technology, but we volition say the interactivity inherent to games is what makes the narrative so memorable.

The Last of Usa Part II (and, yep, The Last of Us !)

Okay, I know information technology's contentious to put the sequel to The Last of Usa (TLOU) on here, but I stand by the BAFTA-winning hit from 2020. In fact, it topped my listing of best games of the year when it was released. Of form, we wouldn't have The Last of United states of america Part II without the original, which is too a masterpiece. Together, this duology from Neil Druckmann and the folks at Naughty Dog creates ane of the best apocalypse narratives in recent memory. Again, the series is Art — uppercase "A".

Ellie stands at the set while Joel takes on an enemy in hand-to-mitt combat in The Final of Us. Photograph Courtesy: Naughty Dog

In TLOU, you play as Joel, a hardened smuggler who's tasked with escorting Ellie, a mature-beyond-her-years teen, out of Boston and across a post-apocalyptic wasteland rife with zombie-like creatures who've been infected by a mutated strain of the Cordyceps fungus. Every bit it turns out, Ellie is immune to infection, which ways she's of value to the people developing a cure.

Without spoiling the ins-and-outs, I'll just say that the sequel picks upwards several years later the original game leaves off. In Function Two, you play as Ellie; she and Joel take settled in a modest community of survivors, but she's still keeping her immunity a secret. Soon enough, Ellie is on a revenge mission — and, yeah, this time it'southward personal… very personal.

Ellie takes aim at an enemy in The Last of Us Part II. Photo Courtesy: Naughty Dog

Whether yous're engaging in frantic gunplay or hand-to-shiv combat or playing information technology stealthy and sneaking around ill-intentioned survivors and Clickers akin, it'll be a tense ride. While there are various types of infected enemies, the Clickers are perhaps the almost iconic; using a groaning, beyond-The-Grudge-creepy course of echolocation, they'll find you by screeching into the void and listening for any noises yous brand. And that includes moving too quickly.

The Last of Us Part 2 is a harrowing apocalyptic ballsy about the nature of violence and revenge likewise as a nuanced queer love story. All of that is wrapped up in a thoughtful narrative structure and top-notch survival horror-manner gameplay.

Carrion

Developed by the aptly named Phobia Game Studio, Feces is described by GameSpot every bit a "reverse-horror game." Burn upwardly Carrion and you lot'll quickly larn why: An experiment goes amiss and you assume control of that experiment — an amorphous, tentacled beast dead-assail wreaking havoc on the scientists (and soldiers) responsible for its imprisonment.

The terminate credits screen of "My Octopus Murderer" — a.k.a. Carrion. Photo Courtesy: Phobia Game Studio

Equally you clamber through vents and consume all of the humans you lot come into contact with, exist on the picket for pieces of genetic lawmaking, which, when reabsorbed, let you to gain new abilities. Although calorie-free on the story, Carrion does provide glimpses into the creature'south origins, adding an interesting narrative twist on this splatter horror hit.

Slender: The 8 Pages

Maybe you've never played Slender: The Eight Pages, but, chances are, you've heard of Slender Human. Developed by Mark J. Hadley, the free-to-play start-person indie horror striking is based on the creepypasta meme, Slender Man. Never heard of creepypasta? You must've avoided Reddit for the last decade.

Like a pied piper who'due south gone to Men'due south Warehouse, Slender Human dresses his best for late-night abductions. Photo Courtesy: IMDb

Nowadays, creepypasta is a catch-all term that describes user-generated stories posted on the cyberspace that are intended to scare readers, and blur the lines betwixt fiction and reality. That is, the stories are told in matter-of-fact ways, giving Slender Man, and other figures, a kind of quasi-folklore condition.

In the game, you wake up in a cabin in the woods. It's dark, naturally. While beingness pursued past Slender Man, you'll scour the wood for the titular pages. But the copse all look the same. And moving too quickly — or non quickly enough — could lead to an encounter with Slender Human being, the black arrange-wearing, faceless figure (and viral sensation).

eight Other Must-Play Survival Horror Games

A even so from Amnesia: Dark Descent. Photograph Courtesy: Frictional Games
  • Amnesia: Night Descent: Here, you play every bit Daniel, a man who — surprise, surprise — has lost his retention. As you explore the dark and foreboding Castle Brennenburg, y'all gradually remember the past — and the grave danger y'all're in.
  • Left 4 Dead: Honey mowing downwards zombies in video games? Valve's Left 4 Expressionless is for you. In it, you'll play as one of four survivors and fight through hordes of the undead.
  • Piddling Nightmares 2: A sequel to the popular puzzle platformer of the almost-same-name, this game sees you controlling Mono, a boy who braves nightmarish environments to save his friends from the Thin Man.
  • Alan Wake: This gripping psychological thriller follows the titular grapheme, a successful author who heads to a small town in the hopes of curing his writer'due south block. Of course, things don't become as planned. Permit'southward merely say, your flashlight will be your best friend (and certainly better than Doom three'south).
  • Returnal: In this 3rd-person shooter you'll play as Selene, an astronaut who crashes on a less-than-welcoming planet. If you're looking for something that blends activeness and survival horror, Returnal fits the beak.
  • Fatal Frame ii: Crimson Butterfly: Tecmo's survival horror entry is undoubtedly a must-play game. Here, you'll control Mio and Mayu Amakura — sisters who stop up lost after following a crimson butterfly into the woods — equally they fend off ghosts with a camera.
  • P.T.: Developed by Konami, P.T. is perhaps a bit more traditional survival horror than Silent Hill 2. Yous're trapped in a firm with a ghost and y'all'll need to solve puzzles to escape. It sounds simple, but the scares are expertly crafted.
  • Layers of Fear: In this first-person psychedelic horror game, yous control a painter who's trying to terminate his Magnum Opus. Hinging on exploration, Layers of Fear pushes yous to traverse an ever-changing Victorian mansion. To finish that painting, you'll need to face up, and harness, your memories and horror itself.

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